namespace LVGLSharp.Interop
{
    public enum lv_align_t
    {
        LV_ALIGN_DEFAULT = 0,
        LV_ALIGN_TOP_LEFT,
        LV_ALIGN_TOP_MID,
        LV_ALIGN_TOP_RIGHT,
        LV_ALIGN_BOTTOM_LEFT,
        LV_ALIGN_BOTTOM_MID,
        LV_ALIGN_BOTTOM_RIGHT,
        LV_ALIGN_LEFT_MID,
        LV_ALIGN_RIGHT_MID,
        LV_ALIGN_CENTER,
        LV_ALIGN_OUT_TOP_LEFT,
        LV_ALIGN_OUT_TOP_MID,
        LV_ALIGN_OUT_TOP_RIGHT,
        LV_ALIGN_OUT_BOTTOM_LEFT,
        LV_ALIGN_OUT_BOTTOM_MID,
        LV_ALIGN_OUT_BOTTOM_RIGHT,
        LV_ALIGN_OUT_LEFT_TOP,
        LV_ALIGN_OUT_LEFT_MID,
        LV_ALIGN_OUT_LEFT_BOTTOM,
        LV_ALIGN_OUT_RIGHT_TOP,
        LV_ALIGN_OUT_RIGHT_MID,
        LV_ALIGN_OUT_RIGHT_BOTTOM,
    }
}
